**IN-GAME RULES**

1. Attempting to escape action on first hook is prohibited unless there are no active survivors left on the map (dead/slugged/escaped)

+ This rule is not applied if Deliverance is active.

  • -3 points for each attempted escape.

2. Items are allowed to be looted from chests. Every item is allowed to be used except for skeleton keys and dull keys, if found from a chest.

  • -3 points for each individual survivor who escapes through the hatch with a key.

3. The killer cannot body block a survivor within a corner for more than 20 seconds. (Hostaging)

  • -4 points

***Gamechanging Bugs***

If a game altering bug occurs during a tournament match – the following rules will decide if a restart is warranted.

1. A game can no longer be restarted if;

  • 3 or more gens have been finished
  • At 5 gens remaining, 3 hook states have occurred
  •  At 4 gens remaining, 4 hook states have occurred
  • At 3 gens remaining, 5 hook states have occurred

2. Game changing bugs occurring 2 gens remaining or less will remain under caster and point scorer jurisdiction on how to proceed

+ It is heavily advised to record your POV in the event any of the following known game altering bugs occur (this is not limited to just these bugs)

  • Coal Tower Mainbuilding Desync
  • A Legion with the perk “Thanatophobia” downs someone by hitting them twice within a single frenzy
  • Plague desync – this occurs when someone is partially sick whilst on a generator at the same time plague pukes onto a different survivor

3. Other game altering bugs may occur which will be handled and judged by caster and point scorers in regards to the impact it had and how to proceed depending on the impact

+ These types of bugs could include but are not limited to;

  • Uncleansable lit totems
  • Getting stuck somewhere on a map
  • Severe server lag that results in a loss of a down or a down

**EXTRA INFORMATION**

Executioner Cages are considered hooks (including the mori)

For every survivor killed via the following methods;

  • Reverse Bear Trap
  • Rancor Mori

These will award the killer the remaining hook/kill points (maximum of 6 points).

***Scoring Clarification***

If someone is hooked for the first time at the end of the game, and all of the team leaves, the killer will receive 5 points. 3 for the first hook. 1 for making the survivor reach struggle stage off first hook and 1 point for the kill

If someone is hooked for the second time and dies on that hook, the killer will receive 6 points. 3 for the first hook, 2 for the second hook, and 1 for the kill.

If someone has not been hooked once all game, and they are mori’d either via Rancor or die due to Reverse Bear Trap, the killer will be awarded the full 6 points for the kill

If a survivor dies via the Endgame Collapse – only 1 point is rewarded for the killer, regardless of hook states.

In regards to Rancor Mori or Reverse Bear Trap – if the survivor has been hooked twice, the killer will receive the remaining 1 point(s) for the survivor. If the survivor has been hooked once, the killer will receive the remaining 3 points for the survivor. If they have been hooked once and forced into struggle, the killer will receive the remaining 2 points.

**MAPS**

Maps that will be rotated will be Azarov’s Resting Place , Wreckers Yard, Mount Ormond Resort, Coal Tower, Fractured Cowshed, and Midwich Elementary. I will arrange the maps so each team plays each map once. Players will find out map selection for each match once killer has selected his character in lobby.